close

While this enhanced the boredom issue of people playing the very same areas poe currency  repeatedly, it created a totally new issue that we hadn't seen before: articles difficulty entitlement. It was quite frustrating, watching people intentionally sabotage their own development and then getting angry about it. Eventually we realised that the truth: the game layout was to blame and needed to change. We needed to find a system that made players feel great about enjoying at the ideal level for their own progression.

Concept Art in War for the Atlas

One of the most interesting thing for a great deal of fans would be to find the concept art that programmers start with and also to compare it to the way it ultimately ends up when started. The PoE website has another series of pictures from the art team to flaunt things which can be found in Atlas Supporter Packs, Elder layout and special items. You can test it out here.

The Fire & Ice Mystery Box

The concept for this new Mystery Box was going to build on the big place to buy poe currency achievement of the earlier-released Chaos & Order Mystery Box. To that end, GGG decided on "another dual themed box", this time (obviously) fire and ice. The report starts with a discussion about designing a dual-themed armor set being a struggle that went through many iterations before the final layout was discovered.

The Way the box could be given out to gamers was exceptional along with the way it was implemented in WftA is something that will be included in further mystery boxes going forward.

arrow
arrow
    文章標籤
    poe currency
    全站熱搜

    omjbqqy306388ars 發表在 痞客邦 留言(0) 人氣()